![]() ![]() No messing around with healing and whatnot. You'll need some S ranked or higher monsters at higher levels as well as reviving items and just full on attack mode the whole battle if you want to win. If you don't beat him in 10 turns, he uses Scouter+ which destroys all your guys in one hit no matter what you do. The key to beating him is you have to blitz him and beat him within 10 turns I believe. He's the hardest boss I've ever faced in a dragon warrior/quest monsters joker game.ĮDIT: I finally beat Jormungandros. He has a move called Scouter + which kills any monster in one hit, and it can target all monsters on the field at once. The post game boss called Jormungandros is ridiculously difficult. After you scout Spitnik, you can immediately jump back up and fight and scout another Spitnik. He appears when it isn't raining, and also when it starts getting dark. In addition, he will not appear in the rain. You won't be able to see him from the ground. You have to get to the very top of the center spire, then jump directly up as much as you can. Other useful information: You can find Spitnik in the fallen city in the center only during the day. You can't just select empyrea to ride like you can with all the other monsters. You have to select and use the flight signal item from your item pouch. Something else that might be useful towards the end game: After you beat snapped off, you'll get the sky riding ability, but the game doesn't tell you how to use it. SOME MONSTERS HAVE DOZENS OF COMBINATIONS FOR HOW YOU CAN CREATE THEM. ***NOTE*** THESE ARE NOT ALL THE COMBINATIONS TO SYNTHESIZE THESE MONSTERS. Anyways, here's the link to hopefully help you guys out!. While useful, it is still pretty confusing since the English names on the website don't quite match up to the names in the game. You can also email me your synthesis combinations (especially any SS combinations) at I did find a Japanese site with synthesis guides. Hopefully the internet finds this thread useful. ![]() Please please please add any combinations I don't already have in the comments section, or PM me. I will include pictures too when I can since just text can be confusing sometimes. I'll be posting rank A, S and SS combinations since those are usually the harder to come by monsters. I can't find any synthesis guide for this game on the internet, so I decided it's time to create my own, especially since there is an English patch now. The South shop will sell these once you have access to it.Rank A, S, and SS monster combinations/monster list. Staff-The various staff items you will encounter. Can also be found on Masters you beat in the wild. ![]() Are available in the SouthWest shop once you have access to it. You can't buy these in shops.īooks-These will alter the personalities of your monsters, but may not do it in one use. Stat Seeds-These will permanently increase stats of your monsters. WarpWing-Warps party back to castle (100G)īeastTail-During battle, will show if a particular monster has joined you before, and out of battle will point the way to the mystical portal (400G) Miscellaneous-Items that really can't be classified elsewhere Potion-Restores 20 to 30 MP for one monster (200G)Įlfwater-Restores all MP for the party (can't buy) Magic Restoring Items-These will replenish monsters' MP WorldDew-Heals all HP for the party (500G) SageStone-Heals 60 to 70 HP for party several times (1000G) Lovewater-Heals one monster 60 to 70 HP (80G) Healing Items - Heal various amounts to either individual or group Sirloin-Can entice most monsters (even those with trainers) to join. Meats - Lower wildness (so monsters don't disobey) and also improve chances that monster will join. ![]()
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